Autumn has come to the valley — and so have the shadows. Raise crystal towers along the old road and hold it until the last wave breaks.
Difficulty20 lives · 240 gold
Choose your battlefield
3 MAPS · 20 WAVES EACH
LIVES20
GOLD240
WAVE0 / 20
NEXT WAVE
STONE GOLEM
Archer Spire
Defeated 0Damage 0
TARGET
WAVE
1
Paused
Hold the line
Settings
War council
Sound
Damage numbersFloating numbers when enemies are hit
Show all rangesDraw every tower's range ring
Auto-call wavesStart the next wave as soon as one clears
How to play
Defend the crystal
Shadow creatures walk the road from the violet rift to your Keep. Build towers on the meadow plots beside the road. Each creature that reaches the Keep costs lives.
Archer SpireCheap, fast and accurate. Shoots flyers.
Ember CannonExplosive splash for crowds. Can't hit flyers.
Frost CrystalSlows everything near its target.
Storm ObeliskLightning chains between enemies.
Upgrade & targetClick a tower to upgrade it, pick who it shoots first, or sell it for 70%.
Call waves earlyCalling the next wave before the timer ends earns bonus gold.